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JamesLaFond.com
Training Outlines For Heavy Extension Weapon Finesse Work
Posted in Modern Combat on Jun 26, 2017 — 95 reads
Principals & Basics #12
Posted in Modern Combat on Jan 19, 2017 — 153 reads
Principals & Basics #11
Posted in Modern Combat on Jan 19, 2017 — 164 reads
Principals & Basics #10
Posted in Modern Combat on Jan 19, 2017 — 116 reads
Intermediate #9
Posted in Modern Combat on Jan 19, 2017 — 97 reads
Principals & Basics #8
Posted in Modern Combat on Jan 19, 2017 — 104 reads
Principals & Basics #7
Posted in Modern Combat on Jan 19, 2017 — 115 reads
Principals & Tools #6
Posted in Modern Combat on Jan 19, 2017 — 98 reads
Principals & Basics #5
Posted in Modern Combat on Jan 19, 2017 — 86 reads
Combat Space Principals & Basics #4
Posted in Modern Combat on Jan 19, 2017 — 121 reads, 1 comment
Combat Space Principals & Basics #3
Posted in Modern Combat on Jan 19, 2017 — 111 reads
Clinic Outline
Posted in Modern Combat on Jan 2, 2017 — 286 reads, 1 comment
Clinic Outline
Posted in Modern Combat on Jan 2, 2017 — 218 reads
Attention Sean Glass
Posted in Modern Combat on Jan 2, 2017 — 215 reads, 1 comment
The Combat Space
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Despite his youth and deformities, Three-Rivers is a renowned visionary among the Longhouse-people. So it is no surprise, that when an insane white savage comes into Mother Earth seeking Hiawatha, that it is Three-Rivers who meets him by chance under the looming forest above the Shellfish-water. There is cause, however, for surprise, and also an otherworldly quest; for this man is possessed by a potent flesh-demon, brings dread warnings of evil invaders, and has been sent into the world by a thunder-conjurer from a mysterious place beyond the very Sunset. Also see:
 
Baltimore Travel Guide Original sketch by Joe Bellofatto

 
 
 
 
 
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